Hola, I’m Mihai

I design interfaces so people don’t have to think too much when using them (in the best way).

I create digital products from the first idea to the last component, blending visual design, design systems, and code to make everything work seamlessly. I like visuals to have both reason and heart, and for the technical side to support the experience without getting in the way.

I work on large-scale digital products, but I still enjoy refining details, organizing components, and making everything fit… even when no one notices.

2025 – 2022

  • Newsletter design and layout for Vueling Airlines using Ampscript, HTML, CSS
  • Create design systems in Figma
  • Ideate dynamic content to personalize the content for each type of customer
  • Refactor code to optimize and simplify production
Salesforce
Figma
HTML
CSS

2022 – 2019

2018 – Games and Interactive projects

  • Interaction design with Unity Engine
  • 3D environment modeling with Cinema 4D
  • Programming with Visual Scripting and C#
Unity
Cinema4D
Interactivo | Unity

MISSION ARCHIVE

Un archivo digital interactivo diseñado para descubrir los hitos tecnológicos, vehículos y misiones que permitieron a la humanidad explorar más allá de la Tierra.

Explorar Hitos
Serious Game

PRECARION

Una experiencia interactiva en primera persona desarrollada en Unity que sumerge al jugador en la desorientación y los retos cotidianos de un enfermo de Alzheimer.

Acceder al Proyecto

2017 – 2016

  • Motion design created using Cinema 4D and Adobe After Effects
AfterEffects
Cinema4D